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As it turns out, my brother-in-law was hired to design Disney World's anti-terrorism defenses.
Obviously, he won't give any details, but he very smugly said that the only one of these that had a chance of working was the "nuke the entire site from orbit" one...
Ha ha! That was my plan!
I loved this:
The Tomorrowland company's objective is to secure the square and and buildings, as well as any advanced technologies it may hold. Marines and soldiers are advised to not use the teleporters. They're a trap. They will only kill your unit and replace him with an evil alien.
I so want a video game of this. In every section of the park, the only technology that will work is that appropriate to that section. For Frontierland, Kentucky long rifles, arrows; Adventureland, hmm -- Martini-Henry, maybe? In Fantasyland magic will work. In Tomorrowland we get to use our imaginations. Set phasers to fun!
We can expect the defenders in the castle to be using medieval weapons and the dreaded bibbidi-bobbidi-boo.
Posted by Angie Schultz 2012-07-22 04:32||
#2 By the way, one of my co-workers used to teach Disney's IT people. He says the place is riddled with tunnels. One of the first objectives should be to secure the entrances and seize the Segways.
Posted by Angie Schultz 2012-07-22 04:34||
#3 Tunnels occured to me. Traditionally the way to breached a castle was to tunnel and lay a mine to bring down the walls. But Disneyland already has pre-built tunnels, so just get into the tunnels and bring enough explosives.
Posted by phil_b 2012-07-22 06:52||
#4 As long as 'Its a Small World' is taken out, I would consider ANY of these plans a success!
Posted by USN, Ret. 2012-07-22 10:47||